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AI Insights · Timothy · October 2025

Top Slime Games on iOS in Central America Q3 2025

Explore the performance of the top slime games on iOS in Central America during Q3 2025, with insights on downloads, revenue, and active users.

Top Slime Games on iOS in Central America Q3 2025

In the third quarter of 2025, the top slime games on the iOS platform in Central America showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the top five apps based on Sensor Tower data.

Super Slime Simulator by Dramaton LTD experienced fluctuations in its weekly revenue, starting at $33 and peaking at $52 in early August before declining to $1 by the end of September. Downloads peaked at 2.3K in early July, while active users showed a notable decrease from 4K to 1.8K over the quarter.

PlaySlime:Slime Simulator Game maintained steady weekly revenue around $2K, with minimal fluctuations. Downloads began at 745 and dropped to 241 by the quarter's end. Active users remained stable, hovering around 13K to 14K throughout the period.

My Talking Slimy: Slime Cat 3D from Pixeland LLC saw its revenue fluctuate slightly, with a high of $308 in mid-August. Downloads spiked to 1.1K during the same period, while active users increased from 937 to 1.4K by the end of September.

Slime:! Slime simulator games recorded no revenue but had consistent downloads, with a slight peak of 451 in mid-August. Active users increased from 7.4K to 8K, showcasing stable engagement.

Lastly, Bruno - My Talking Slime Pet by Dramaton LTD saw a gradual increase in revenue, peaking at $129 in early August. Downloads fluctuated, reaching a low of 134 in early September but recovering to 318 by month-end. Active users displayed a slight recovery from 12.8K to 11.7K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025